Changelog

22.04.2019 - release of v2.3.

Reduced the dealt bomb damage from 10% + 500 to 4% of enemies life + 200.
The damage dealt is now added to the players rpm stat. This feature gives little spinners a better chance of growing / surviving.

Reduced the number of available bombs on the map from 256 to 64.

The bomb release activation time after an explosion has been increased to 8 seconds from 5 seconds preventing the user of firing too many bombs in a short period of time.

Rework of the magnet holes visual presentation.

Added a section for good players avatars to emojis including avatars of the exceptional player Mary Hitman.

If you are a good player and want to use your own avatars, feel free to send them to info@q55.eu.
Preferred dimensions are 128x128 or 256x256 pixels.

05.04.2019 - release of v2.2.

Added bombs to the game.
Bombs are a great instrument specially for little spinners facing strong opponents.
Each bomb explosion leads to a damage equal to 500 + 10% of the opponents life.

Fixed some redundant memory allocation calls which led to great performance degradation server side.

Added new spinners and emojis.

30.10.2018 - release of v2.1.

Added stats saving logic and a score board showing daily/weekly/monthly and all time best players statistics.
Upgrade of the frontend look / logo and JS code.

Fixed some user customization bugs.

22.07.2018 - release of v2.0.

Some user experience issues have been fixed in this version.
In the last version, the javascript client leaked and caused slow rendering after some period of time.

This leak has been removed making the client very stable.

25.06.2018 - release of beta v1.1 with several bug fixes and performance improvements.

In the last version the collision of high score spinners led to heavy lag causing the clients browser to render many of 1000 crystals.

This issue is now fixed by introducing gold coins as a new entity which has a higher score than crystals.

01.05.2018 - initial version released.